How to make dynamic descriptions
1. Set the type of object to typeclasses.oatmeal.OatmealObject.
As Kate Compton puts it: "I can easily generate 10,000 bowls of plain oatmeal, with each oat being in a different position and different orientation, and mathematically speaking they will all be completely unique. But the user will likely just see a lot of oatmeal."
2. Set an "origin" attribute in the "rules" category, like this:
set movie/origin:rules = "#number#"
The number is an interpolation, meaning that it would go into "number" attribute in rules category. Set it like this:
set movie/number:rules = ["1", "II", "XIII"]
3. You're set! Now examine the object.It will have a new description each time you try it.